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The game was released after just a year of development featuring lacking design, predictably tiresome levels, and poor combat mechanics. Go beyond the movie with Saw II: Flesh & Blood This is a survival horror style of game that is set in the twisted and gory world of the Saw movie. Saw II: Flesh & Blood largely feels like a low-budget game attempting to cover up the losses of Zombie Studios’s preceding title, and coming out unsuccessful.
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There are seven total levels in which players will attempt to save one of Jigsaw’s victims, escape crazed enemies and fight off other players with effortless QTEs, or quick time events, as previously mentioned. Some scares that are manually avoided include navigating around glass shards or acid strewn across the floor. The interactivity is another story, once players see that there are no real jump-out scares without some kind of prompt beforehand. Lazy Environmental DesignĪt first glance, the atmosphere of the Saw II levels seems like an accurate depiction of the films’ horror feel. Additionally, the element of suspense and surprise are taken out with these combat mechanics since players are prompted to respond to attacks, rather than organically reacting to them in a freestyle combat system.
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This means that quick button sequences encompass the whole combat system, making it uninvolved and therefore underwhelming. Originally, Zombie Studios let players suffer through slow, clumsy fighting mechanics, though Saw II takes skill requirements out of the picture with short-lived quick time events. Combat was already unimpressive in Saw I, and this title only served to worsen the experience.
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